Canceled Games
Over the years I have made a lot of game projects. Some of them were just small tests and other curiosities, but some were meant to be something more. This page will catalog the major projects I have worked on. It is possible that I return to some of these projects in the future, but as of currently there are no plans for them.
Skag Malibu
2024-2025

(Internal name: Project Petunia)
A 2D Platformer with a sharp focus on strong gameplay feel.
While I quite like the world and characters I was making for Skag Malibu, the truth is that the gameplay never really found its footing. As a result, after two demos and an attempt at a rebuild I ran out of motivation to continue the game in its current state.
Kagi
2024-2025

(Internal name: Project Jackalope)
A 3D Platformer based on a strong moveset relating to using a hooked weapon to fling yourself off of walls and slopes.
A game that had a very unique and powerful moveset. I also had plenty of plans regarding the game's levels, setting, and story. Definitely a project I would love to return to at some point, but it does share a lot of overlap with Project Plantain unfortunately.
Project Rafflesia
2024
Concept art of a level known as the Ascended Forest
A 2D Platformer with a powerful and very momentum based moveset. Would have been a pretty challenging game.
I really liked this one, but I didn't have the experience at the time to actually see it through.
Project Arnica
2023
Concept art of a level known as Zockley Bog
A 2D Platformer/RPG hybrid with a world and story I spent far too much time on.
A comically ambitious game for when I made it. In hindsight, there was no chance this project ever got even close to finished. Still it taught me quite a bit during the time I worked on it. Out of all the games here, this is the one I would like to return to the most.